

#Gradius 2 ost series
Next up in the series was Salamander/Life Force, a game I covered alongside Salamander 2 a little while ago.
#Gradius 2 ost free
Other great tracks from Gradius: Free Flyer (stage four) – PC-Engine arrangement, Gradius Perfect Selection album arrangement This track (arranged by the composer Miki Higashino herself) is so beautiful, in fact, that it has been known to inspire tears in listeners – not just in me, but also, memorably, on episode 69 of the Super Marcato Bros VGM podcast, when one of the hosts cried listening to it. Gradius, Beginning of History – PS1/Saturn arrangement (staff roll) My favourite by far is based on Beginning of the History, a piece that plays during the game’s attract sequence. The quality of the melodies though is readily apparent in arrangements of the pieces. Technically, it’s a bit more “advanced” sounding than the NES, say, but there’s a harshness to the sound and some pitches are off. The first Gradius for the arcade has some great tunes, composed by Miki Higashino, but many of them are marred by implementation problems. SERIES BEGINNINGS – Gradius, Salamander/Life Force (1985-7) Let’s dive back into history then, starting with… Salamander 2 is awesome, but I want to go deeper into its inspirations and roots in this post, starting with the very first Gradius game. Other great tracks from Salamander 2: Silvery Wings Again (stage one), Dear Blue (stage six), Beginning from the Endless (staff roll) I love how this piece builds and develops throughout to a sort of “chorus”, almost like a great pop song would – not a quality you usually find in short, looping videogame music. It’s a rousing track in typical Gradius style that sounds effortlessly cool whilst also tugging on the heart strings.

#Gradius 2 ost plus
As I mentioned in my previous post on the Salamander Deluxe Pack Plus for the Saturn, my favourite track from this game comes from the second level. Released in arcades in 1996, Salamander 2 is a good game with a fantastic soundtrack. This is a great way to kick us off, so I suggest we see how this bears out in practice! Continue?įirst off, a special shoutout to the game that inspired me to write this post in the first place: Salamander 2. The bulk of Gradius’s most crowning songs accurately convey some sort of cosmic wonder.
#Gradius 2 ost tv
What makes the music of Konami’s shooters so special? TV Tropes has a great phrase that explains: It’s unfortunate that Konami neglected the series after the mid-2000s, and that Gradius never had a talent like Michiru Yamane attached to the series to expand and extend its unique musical identity into the present era.

but Gradius is a neglected well of wonderful melodies and beautiful tunes. Konami are perhaps best known music-wise for the Castlevania series. This post is dedicated to these games’ amazing tunes, all courtesy of Konami’s esteemed composers.

Alongside Gradius there are also spin-offs that share the same DNA, most notably Salamander/Life Force and Parodius. The strategic power-up selection, the challenging levels, and the reward of downing a powerful boss – it’s a joy to play these games. It seemed only fitting for Konami Kukeiha Club (the same team responsible for Castlevania: The Adventure ReBirth), to essentially match this ethos for the soundtrack, updating tracks from the original games into what can now be seen as a Gradius remix album.For the past several weeks I’ve been in thrall to the Gradius series. Viewed as a “video game remix,” Gradius ReBirth took levels from previous entries in the series and renewed them to form a brand new beast for the 21st century. are very proud to release on vinyl for the first time. Initially released in Japan in 2008 (and not reaching the shores of North America & Europe until the following year), Gradius ReBirth was a welcome return to the side-scrolling shooters of yore, taking advantage of modern programming by featuring smoother scrolling, brighter colours, sharper pixels… and this barnstormer of a soundtrack, which Ship to Shore PhonoCo.
